Series of animated vignettes linked by a disembodied hand which appears to be drawing the illustrations. In the first segment, the hand turns around a drawing of an old man and canine-hero Rin Tin Tin magically appears. In the second set of segments, drawings of children morph into adults who look completely unlike their youthful countenances. in the final segment, the hand slices up "The House That Jack Built" into the pictures of the most significant characters in the children's rhyme, and then reattaches the slips of paper to reform the house.
Jan 1925
This 1926 Fleischer Song Car-Tune encouraged movie going audiences to follow the bouncing ball, or racist caricature, and join in on a minstrel classic. In this way, the short joined sentimentality, a sense of the collective, and community to an already nostalgic minstrel performance.
Jun 1926
Animated figure Talkie gets a visit from his friend Mutie in search for a job. Talkie takes him to the Western Electric sound lab...
Jun 1929
Max draws a big cigar and Ko-Ko and Fitz want to smoke it. Max's coworker smokes up a storm in the office until the fire marshal arrives.
Mar 1926
A British reissue of a Fleischer Inklings short with sound narration.
Jan 1927
Part of the 'Inkwell Imps' series.
Oct 1927
Ko-Ko the Clown visits the country.
Jan 1929
Bell Telephone instructional film shows how - and how not - to treat your upright desk telephone set. Don't wiggle the hook excessively, don't tangle the cord, keep away from water, etc.
Apr 1927
Ko-Ko the Clown and his dog Fitz walk into a building where levers that control various aspects of the Earth are located. After Fitz presses a particular lever, the world goes topsy-turvy and out-of-control. Note that this cartoon contains strobe flashing.
Mar 1928
Max draws a tattoo of a cat on his coworker, and Fitz chases the cat around when the tattoo comes to life.
Series of animated vignettes linked by a disembodied hand which appears to be drawing the illustrations.
Ko-Ko the Clown's hijinks with a magic powder.
Nov 1928
A friend of KoKo's animator draws a haunted house, and KoKo and his dog Fitz go inside. There, they encounter frightening hallways where every door leads to a new spook.
Apr 1928
Ko-Ko the Clown thinks being a hero is easy, but his animator tries to prove him otherwise
May 1929
An extremely brief rundown of the history and construction of the lunch wagon, commonly found on studio lots-- that still manages to fit in a little comedy.
Ko-Ko and Fitz emerge from an inkwell into the sultan's harem.
A live-action amateur hypnotist mesmerizes Ko-Ko the clown and Fitz the dog; but a witch teaches them how to take their revenge…
Jul 1929